Aim Assist
Smooth, human aim that helps instead of taking over.
A first look at 70+ modules. The rest stay hidden until launch, when every module gets its own demo.
Smooth, human aim that helps instead of taking over.
Randomised or recorded click patterns.
Hit players where they just were.
Times your jump to take less knockback.
See where a pearl lands before it does.
Soups in a blink when you need them.
A clean 360 or flick after the hit. For the clips.
Sprint without holding the key.
Up stairs and slabs faster, timed to your speed.
Keeps you moving side to side in a fight.
See players through walls, in 2D or 3D.
Players drawn through everything, in your colours.
Look around without turning your player.
No more dark caves.
Exactly when the TNT goes off.
Your own sound on every hit.
A sword only you can see.
Dress everyone in the armour you pick. Your screen only.
Turn players into mobs.
Shrink yourself, everyone else, or both.
The old classic walk, flailing arms and all.
Spots the murderer and the detective for you.
Chat translated as it comes in.
See who is behind a nick.
The right tool in hand as you mine.
More frames, same game.